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To move your character around in the world, you can just write the
direction, up will take you upwards if it is possible
See also:
South
North
West
East
Down
Drag
Drag
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To unlock something, you need a key. If you have the key in your equipment-list, you can unlock locks, that require that key, just by using this command, like 'unlock box'. If it is not an item, but some sort of a door hatch etc. It will have a keyword, like 'unlock gate'.
Staves or wands is a way to carry magic with you. Staves affect everyone in the entire location, wands must be used at a single target. To use stavess or wands you must hold them. However to work them requires skill.
See Also:This class gives the character good dexterity, thus making it easy to learn skills, and master weapons which require a high degree of dex. The thief is often unpopular with both players and monsters due to his highly questionable skills.
See Also:The elite of magic with the cunning to match. This class gives your character good possibilities for learning magic spells. Some of these spells can defend you from the hostile world surrounding you.
Unalias will undefine all the aliases listed as its argument. Claim is used for initializing a dictionary, but you will only have to type this once when you first start using it. It will then remember its owner.
Udgaard is the starting village in Valhalla and is a name taken from Nordic Mythology.
Staves or wands is a way to carry magic with you. Staves affect everyone in the entire location, wands must be used at a single target. To use stavess or wands you must hold them. However to work them requires skill.
This spell will switch the locations of you and the undead mob which you specify. Thus if you were standing in Midgaard and cast the spell, an undead would be summoned to your location and you would go to the location of the undead.