> Valhalla On Line Help File

Valhalla On Line Help File




'ROWS'

You can use this command to change the way the mud outputs text to you.
Rows is how many lines of text the mud prints before it puts out a
`*** Press return ***'. (Default is 22)


See also:
Change
Columns


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'REDRAW PROMPT'

This command toggles weather or not your prompt is redrawn.
See also:
Change


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'REGENERATE'

At short intervals you gain hitpoints, mana and endurance points (unless you're hungry or thirsty). In general, if you're sitting you gain faster than if you're standing. If you are resting you gain faster than when you're standing. Sleeping and resting make you gain at equal rates.

You will gain Hitpoints back faster if your CON is higher then your HITS and you will gain MAG and DIV back faster if your CHA is higher then both of these.

When you are in sacred places you gain at double the normal rate. Here are some of the sacred places in Midgaard:

The Chicken's Rest   in Udgaard
The Temple           in Udgaard
Park Circle          in the park (south-east part of Midgaard).
Inner sanctum        in the Midgaard Cathedral.
Infirmary            in the Udgaard Monastery.

See Also:
Resting
Standing
Sleeping
Hitpoints
Mana
Endurance
Thirsty
Hungry
Constitution
Charisma
Mana


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'REST'

rest -Makes you lie down and rest.

These commands enables you to alter your current position. To move around by yourself you must be standing. If rest, regeneration will speed up slightly, however, you will be more vulnerable to attacks! In order to allow you to visit and do other things while regenerating from batter the rest position gives the same regeneration value as the sleep position, thus sleeping is of no added benifit to your healing. If however you need someone to carry you you must go to sleep.


See Also:
Regenerate
Stand
Sit
Sleep
Gain


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'RELAX'

rest -Makes you lie down and rest.

These commands enables you to alter your current position. To move around by yourself you must be standing. If rest, regeneration will speed up slightly, however, you will be more vulnerable to attacks! In order to allow you to visit and do other things while regenerating from batter the rest position gives the same regeneration value as the sleep position, thus sleeping is of no added benifit to your healing. If however you need someone to carry you you must go to sleep.


See Also:
Regenerate
Stand
Sit
Sleep
Gain


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'READ'

Usage: read (item)

If the specified item is a note, this will show you what is written on the note. If it is not a note, the command will be treated as a 'look at' command.


See Also:
Board Note Look
Write


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'REMOVE'

Usage: remove (item)

This command makes you stop using a given item, which must be in your equipment list.


See Also:
Equipment
Hold
Wield
Wear


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'RENT'

Usage: rent

You may quit almost anywhere in Valhalla. When you quit, your equipment is automatically saved. Some rare equipment may cost money to keep and this command is used to get information on such items. When issued you get a complete list of all your items which cost money to save. Use this list to discard any items you feel are too expensive. Rent is taken from your character NOT the bank so make sure you have enough money on you to pay for rent or you could lose it all.


See Also:
Money
Save
Equipment
Quit


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'REQUEST'

Usage: request

This command is used to get your mail when inside a post office. To erase a letter which you have received, you must eat the letter.

The request command also shows how much an item costs, but the shop keeper may take into consideration other currencies than his default one.


See Also:
Mail
Buy
Sell
Value
Shops


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'RECITE'

Usage: recite (scroll) (target)

To be able to recite magic scrolls is a powerful skill to possess. Scrolls can have almost any effect on target. The target might even be yourself. When a scroll is read, it dissolves itself by magic.


See Also:
Magic Scrolls Cast
Practice


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'RACES'

The different races form different characters. Each race has its own advantages. One race may be characterized as being dextrous, others as strong. The table below lists how hard / easy it is for a race to gain in abilities. Note however that races also affect the cost of skills, spells and weapons (these are not listed as the list is very long):

-3 Very hard        +3 Very easy       0 Average
-2 Hard             +2 Easy
-1 Somewhat hard    +1 Somewhat easy

           Magic   Div   Str   Dex   Con   Cha   Brain   HP
Human        0     0     0     0     0     0     0      0
Elf         -1    +2     0    +2    -1    +2    +1     -1
Dwarf       -2     0    +2    -1    +2    -1     0     +2
Halfling    +1    -1    -1    +2    -1    +1    -1     -1
Gnome       +2    -1    -1    +1    -1    -1    +2     -1
Half-orc    -3     0    +2     0    +1    -1    -1     +1
Half-ogres  -3    -1    +3    -1    +2    -2    -1     +2
Half-elf     0     0     0    +1    -1    +1     0     -1
Grolls      -2    -2    +1    +1    +3    -3    -2     +3
Brownies    +3    -1    -2    +2    -2    +1    +1     -2
Darkelf     +3    -1     0    +1    -1    -1    +1     -1


See Also:
(racename)
Skills
Classes
Abilities
Spells


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'REWARD'

If a player or monster is wanted and you kill it, you can decapitate it and bring its head to the captian of the guards for a reward of exp and money.
See Also:
Police Guild
Accuse
PK
Contract
Offer
Break


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'RIDE'

Usage:
ride (direction)
mount (steed)

Example:
mount horse
ride east

When you possess an animal capable of riding with you, you can mount it and ride. Thus you save your own endurance.



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'RESIZE'

Usage: resize (item)
resize (item) (character)

Example:
resize boots
resize boots eve

This skill can be used to resize a wearable item to fit a different size of person than it was originally made for. An item can only be resized once. There are three skills which you need to practice in order to be able to use resize, namely resize clothes, resize leather and resize metal.,The clothes / leather / metal skill required is automatically chosen when you use the resize skill.



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'REPORT'

Usage:
accuse (character)
accuse (character) murder
accuse (character) stealing

Example:
accuse quinn

This command is both a social command which allows you to "accuse" another person and a part of the law system:

There is a special purpose for this command inside the guards offices. Here you can accuse a player of any crime you may have witnessed him committing. There is a place in 'Valhalla' where victums can report thier killers. There you would for example use:

accuse quinn of murder

accuse zadran stealing


See Also:
PK
Law
Accuse


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'RESCUE'

Usage: rescue (character)

To help a friend in trouble, use this command. You will then jump between your friend and his foe, letting your friend escape the battle, if you succeed, that is.



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'RECITE'

Usage: recite (scroll) (target)

To be able to recite magic scrolls is a powerful skill to possess. Scrolls can have almost any effect on target. The target might even be yourself. When a scroll is read, it dissolves itself by magic.


See Also:
Cast
Practice


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'REPAIR'

Sphere: Creation Sphere


Usage: cast repair (target)

Repairs a fair amount of damage to any item. Some items may be damaged beyond the spell's power to repair. Each casting lowers the maximum total amount of damage the object can withstand before breaking.



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'RECONSTRUCT'

Sphere: Creation Sphere


Usage: cast reconstruct (target)

Repairs all but 2-10 points of damage to any item. Broken items are beyond the spell's power to fix. Each casting lowers the maximum total amount of damage the object can withstand before breaking.



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'REMOVE CURSE'

Sphere: Divine Sphere

Usage: cast remove curse (target)

This spell removes the effects of a curse if successful. It first removes curses on a character and next it attempts to remove curses on each object contained inside the character. Several of these spells may need be cast to uncurse items in equipment or multiple curses on a character.



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'REPEL GREATER UNDEAD'

Sphere: Divine Sphere

Usage: cast repel greater undead (target)

This spell will affect all undead around. If successful, the undeads stop fighting and flee. Otherwise they will attack.



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'REPEL LESSER UNDEAD'

Sphere: Divine Sphere

Usage: cast repel greater undead (target)

This spell will affect one lower level undead. If successful, undead stop fighting and flee. Otherwise they will attack.



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'RAISE MAGIC'

Sphere: Protection Sphere

Usage:
cast raise magic (target)

These spells will raise magic protection of the target in the respective spheres.



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'RAISE DIVINE'

Sphere: Protection Sphere

Usage:
cast raise divine (target)

These spells will raise magic protection of the target in the respective spheres.



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'RANDOM TELEPORT'

Sphere: Summoning Sphere

This spell will take the caster to a random spot in the world.


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'REFIT'

Sphere: Creation Sphere

Usage: cast refit (item)

This spell will resize an item to fit the person in question. The larger the degree of resizing needed, the more difficult the spell.



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'REMOVE POISON'

Sphere: Poison Sphere

Usage: rem poison (target)

This spell removes the effects of poison from food, drinks or persons.


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'REMOVE DISEASE'

Sphere: Poison Sphere

Usage: rem disease (target)

This spell removes the effect of madness and plague.


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'RAISE DEAD'

Sphere: Divine Sphere

Usage: raise dead (target)

This spell will pull a soul from Valhalla and put them back into their corpse with 0 endurance, 0 mana, and 0 hitpoints. You must have the player's corpse for the spell to work.



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'RESSURECT'

Sphere: Divine Sphere

Usage: ressurect (target)

This spell will pull a soul from Valhalla and put them back into their corpse with full stats. You must have the player's corpse for the spell to work.



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