VME basic zone writing manual | ||
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The topics covered in this book are everything to do with writing an area for the VME server. While we do cover using DIL functions to make your monsters, rooms, and objects better and smarter we do not cover how to write the DIL functions covered in the DIL manual. The following are topics covered by this book:
Compiling and Debugging
Macros using the CPP
Overall Zone Structure
Writing Rooms
Writing Objects
Writing Monsters
Doing the Resets
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Who should read this book? | Up | General Compiler Information |